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The Art Of District 9 gives fans a behind-the-scenes tour through the most visually and technologically stunning film of the past decade. Written by Weta Works insider Daniel Falconer—a special effects wizard who worked on The Lord of the Rings and The Lion, the Witch and the Wardrobe—The Art Of District 9 will answer the question everyone has been asking since the movie’s 2009 release: How did they do it?
- Sales Rank: #161331 in Books
- Brand: Brand: Harper Design
- Published on: 2010-12-21
- Released on: 2010-12-29
- Original language: English
- Number of items: 1
- Dimensions: 9.75" h x 12.50" w x 1.00" l, 2.66 pounds
- Binding: Hardcover
- 160 pages
- Used Book in Good Condition
Review
'What makes Blomfeld's film so radical is the clarity and force with which it proves that science fiction can tell us as much about the world we live in as any social documentary. ' Telegraph 'A towering achievement.' The Times 'The digital effects are so great they make it look like a documentary from hell.' Guardian
From the Back Cover
In 2009 Weta Workshop created a world so uncannily realistic that the special effects (in addition to an undeniably poignant plot) helped a low-budget film with an unknown cast become a blockbuster hit. Movie-goes, bloggers, and critics could not stop talking about Neill Blomkamp's first feature film, District 9, the newest alien movie that has raised the bar for science fiction thrillers in the new century.
Weta Workshop's artists created the special make-up effects, physical characteristics, alien weaponry, props, armor, custom vehicles and spaceships that were all stylized in a foreign yet familiar graphic language that defined the film's distinctive alien aesthetic. This book illuminates the creative design process, detailing two years of interaction between Weta's artists and director Neill Blomkamp in the form of hundreds of images of concept art from both the designers and director, stunning photographs of the props and sculptures, and insightful remarks from the artists themselves. Many of the images included in this book have never been seen before, including work cut or barely glimpsed in the finished film. Written by designer Daniel Falconer with a foreword by Neill Blomkamp and introduction by Richard Taylor (multi Academy Award winning special effects and make-up artist and head of Weta), The Art of District 9 offers an unrivalled, front row glimpse into the creative minds and hands that shaped this amazing film.
About the Author
Daniel Falconer has been a designer at Weta Workshop for more than a decade, producing conceptual art as part of the design team on many of the company's high profile projects, including The Lord of the Rings, King Kong, The Lion, the Witch and the Wardrobe and the short-lived Halo movie adaptation. Daniel wrote and collated Weta's first two books, The World of Kong (Simon & Schuster, 2005) and The Crafting of Narnia (HarperOne, 2008), art books that showcased the illustrative work of the entire design departments behind on King Kong and The Chronicles of Narnia movies, and has provided descriptive copy for movie-based toys and collectibles including The Lord of the Rings and Star Wars. He lives in Wellington with his wife Catherine and two daughters, reveling in his dream career of playing in imaginary worlds every day.
Most helpful customer reviews
47 of 48 people found the following review helpful.
It has more than what you saw in the film
By Parka
[[VIDEOID:mo294YS8BLHEIOZ]]Weta Workshop is a brand that's synonymous with quality creative work. The Art of District 9 is another testament to the amazing work they do, on top of what they have already done - Avatar, Lord of the Rings, King Kong and Narnia.
The Art of District 9 is a 160-page hardcover. This book actually cost a few dollars less than typical art books of this size. This is a fantastic bargain.
The book is filled with concept art. Most of the things you see are in their various stages of development, from the idea to the final designs. There are lots of iterations for character designs, the aliens, props, weapons, the mothership and many other stuff. All the visuals in the book are in high resolution with great detail.
What you see in the film is actually a small part of what's presented in the book. You can see a discarded concepts like crazy Organ Retriever which can harvest organs at the press of a button (I suppose), and then there's the variation of the exo suit which was designed to the stage where a life-size model was created and then dropped - I can't even begin to imagine how it feels like to have work at that stage of completion thrown out. And there are a few impressive mothership designs which weren't used as well.
Other than the illustrated art, there are also lots of pictures on the sculpts created. What impresses me are the weapon designs. They look really good, and they are printed really big, and there are lots of them.
Lead conceptual designer Greg Broadmore, creature designer David Meng, Neill Blomkamp and other artists provide good insight into the conceptualization process with their commentary.
This is one of the better art books for 2010.
Highly recommended.
(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)
4 of 4 people found the following review helpful.
I might have peed a little
By SixFootEwok
I'll keep this short since there are 15 other 5 star reviews, but this is a model for what all other "art of" books should be. Complete design evolution of characters and weapons, along with photos of final Weta props. The book even shows a lot of the graphic design: everything from the alien language to the human corporations. So many awesome. Buy! Buy buy buy!
6 of 7 people found the following review helpful.
WOW!!! All "art of" books should be this good.
By iXlad66
A must have if you loved the production design of the film or if you are a sci-fi/fantasy artist looking for inspiration.
Unbelievable photos and reproductions of District 9's concept art.
Destined to be a highly sought-after collectible book.
Get it while you can!
Glad I ordered two copies.
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